Mystic · Morbid · Area Denial · Necromancer
Win rate 57.0% · Pick rate 42.6% · KDA 2.59 · Tier S
Passive: Collect death when anything dies nearby and store it in your Jar of Dead.Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize. Alt-Cast rotates the orientation of the wall.
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.
Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief slowActive: Create a gravestone at a target location that summons Ghouls over time. Enemies can destroy the gravestone with two heavy melees.